2016年12月1日 星期四

以網頁開啟人物繞房一圈




using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{

Vector3[] T = new Vector3[4];
// Use this for initialization
void Start()
{
T[0] = new Vector3(90f, 0f, 70f);
T[1] = new Vector3(-90f, 0f, 70f);
T[2] = new Vector3(-90f, -0f, -70f);
T[3] = new Vector3(90f,0f, -70f);

}
int aa = 0;

// Update is called once per frame
void Update()
{
transform.position = Vector3.MoveTowards(transform.position, T[aa],50*Time.deltaTime);
if (transform.position == T[aa])
aa = (aa + 1) % 4;


}
}

沒有留言:

張貼留言